Sugarscape illustration

Sugarscape

Sugarscape, from Epstein and Axtell’s Growing Artificial Societies, grows a whole economy from foraging rules. Sugar grows back on a landscape with rich peaks and poor valleys. Each agent has a vision range and a metabolism, looks around for the richest nearby cell, moves there and eats, burning sugar each step and dying if its store runs out. No one trades or plans, yet the population sorts into a few wealthy agents and many poor ones, and the wealth histogram settles into the same skewed shape economists see in real societies. Drag the regrowth rate, vision, metabolism and starting population, and watch the wealth distribution and its inequality (a Gini coefficient) form live.

Runs 100% in your browser — simulations are computed locally on your device.

Notes

  • Agents follow one greedy rule — move to the richest cell you can see and eat — with no trading or foresight, yet a structured society emerges from it.
  • Even when agents start equal, small differences in vision, metabolism and luck of birthplace compound into a highly unequal wealth distribution, close to the skewed curves found in real economies.
  • It is a foundational agent-based model: it shows that macro patterns like inequality can arise from micro rules alone, without any central design.
  • Runs 100% in your browser — simulations are computed locally on your device.